Tuesday, March 7, 2023

Dolphin


Neutral Mob (Passive on Peaceful Difficulty)
Health Points: 10
Attack Strength: Easy: 2.5
                              Normal: 3
                              Hard: 4.5

Dolphins are neutral mobs that will spawn in all non-frozen oceans, and will despawn if there are no players nearby. When killed, they will drop 0-1 raw cod (cooked cod if they were killed while on fire), and 1-3 experience if they were killed by a player or a tamed wolf.

Dolphins will normally swim in small pods, occasionally leaping out of the water to get air, as they cannot survive for longer than four minutes underwater without air. If a dolphin stays out of water for two minutes, it will start suffocating and eventually die. They will also avoid guardians and elder guardians. If something attacks a dolphin, all the other dolphins in the area will gang up on the attacker, similar to wolves.

Players who sprint-swim within 9 blocks of a dolphin will be granted with a status effect called Dolphin's Grace on Java Edition, which will give the player an underwater speed boost. On Bedrock Edition, players will simply get a speed boost without a status effect.

On Java Edition, if an item is dropped in the water, it will attract nearby dolphins, who will swim around it and playfully push it around.

If a dolphin is fed a raw cod or raw salmon, it will immediately swim toward the nearest underwater loot chest (which includes buried treasure chests).

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